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Originally Posted by Stone_Tower
Emergency Kit: Heals you to full hp.
Capacity: You can hold up to 5 at a time.
Price: 50
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No, more ways to lame... And thats 20 heals people can make.
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Originally Posted by Stone_Tower
Plasma Wall: Summons a wall of plasma which blocks all bullets and melee attacks. You can use up to 5 walls at a time, and they cover about 5 tiles each. Each wall lasts about 35 seconds.
Capacity: You can hold up to 20 at a time.
Price: 100
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Sounds ok.
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Originally Posted by Stone_Tower
Armor: Supplies a full set of armor, this includes the body piece, the arm pieces, the leg pieces and the helmet.
Price: 10,000 for the set.
Body Piece: Adds 10 hp and reduces damage by 5
Arm Pieces: Adds 5 hp and recudes damage by 2
Leg Pieces: Adds 5 hp and recudes damage by 2
Helmet: Adds 10 hp and recudes damage by 5
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No, to many guns would do 0...
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Originally Posted by Stone_Tower
Smoke Grenades: Explodes into a cloudy tundra of smoke.
Price: 10
Capacity: You can hold up to 50 at a time
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Tundra... Interesting word... Did you know theres barly any trees or vegitation in the tundra, the ground is sooooo hard that none can form... Poor wildlife... Oh about the idea, sure, but you can hold 1000 like other grenades.
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Originally Posted by Stone_Tower
Boot Jets: Adds jets to your boots. Takes around 5 energy per second, but it doubles yoru characters speed.
Price: 5,000
Note: They do not make you fly, they make you run faster.
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No, terrible, Scouts and Commandos could FLY (not literly) across the map, they could rival speed hackers...
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Originally Posted by Stone_Tower
Hologram: Projects a holographic image of yourself, this confuses the enemy. These holographs never die out until someone damages them to 0 out of their 100 hp.
Price: 50
Capacity: You can hold up to 10 at a time
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I don't like it, clearly they wouldn't be transparent so you could use them to block bullets and hide behind.