Quote:
|
Originally Posted by Stone_Tower
Emergency Kit: Heals you to full hp.
Capacity: You can hold up to 5 at a time.
Price: 50
|
I've been thinking about a new medical system to prevent this from being used for abuse/laming. Instead of just hitting the select button and getting full hp again, I suggest that with medkits, when you select it the normal
+ appears above your head. Yet instead of you regaining all your Hp all together it slowly builds up like energy does. Meaning if the healing process is interrupted you would of used up the medkit and not got as much HP back as you normally would. But, with the normal medkit and not the E-kit, because it only heals 40hp, it would build up as usual but then stop automatically after it has healed you by 40hp.
Quote:
|
Originally Posted by Stone_Tower
Plasma Wall: Summons a wall of plasma which blocks all bullets and melee attacks. You can use up to 5 walls at a time, and they cover about 5 tiles each. Each wall lasts about 35 seconds.
Capacity: You can hold up to 20 at a time.
Price: 100
|
5 walls with 5 tiles? I am not really into that, but Crono's idea of either blocking plasma, energy or normal bullets sounds like a good one. Also, not 20 at a time, about 10-15.
Quote:
|
Originally Posted by Stone_Tower
Armor: Supplies a full set of armor, this includes the body piece, the arm pieces, the leg pieces and the helmet.
Price: 10,000 for the set.
Body Piece: Adds 10 hp and reduces damage by 5
Arm Pieces: Adds 5 hp and recudes damage by 2
Leg Pieces: Adds 5 hp and recudes damage by 2
Helmet: Adds 10 hp and recudes damage by 5
|
Sounds like a good method, just decrease the reductions in damage so problems like the Kv9 mentioned do not happen.
Quote:
|
Originally Posted by Stone_Tower
Smoke Grenades: Explodes into a cloudy tundra of smoke.
Price: 10
Capacity: You can hold up to 50 at a time
|
People saying 'Use Gas Grenades instead', I think this smoke grenade would be better. Seeing as smoke is darker and the cloud could be a bit larger.
Quote:
|
Originally Posted by Stone_Tower
Boot Jets: Adds jets to your boots. Takes around 5 energy per second, but it doubles your characters speed.
Price: 5,000
Note: They do not make you fly, they make you run faster.
|
Sounds ok, but aswell as energy they should also take up some form of ammo or it will leave some players in the dark.
Quote:
|
Originally Posted by Stone_Tower
Hologram: Projects a holographic image of yourself, this confuses the enemy. These holographs never die out until someone damages them to 0 out of their 100 hp.
Price: 50
Capacity: You can hold up to 10 at a time
|
It should be like the sparring bot, it just walks around and shoots anyone is sees (Diagonally aswell, mind you) with whatever weapon you have out. When it is created it will have the same attributes as you at the time of creation. So if you have 81hp when making it, it will start with 81hp. And other attributes like that (Class speed etc). But when it gets hit don't come up with something over it's head like "Vehicle Damage: 20hp" otherwise that will obviously ruin it.
All in all, these are decent ideas, even though some have been suggested before it's nice to see them all in one thread. Thanks.
