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Originally Posted by Gambet
This isn't about attacking you, it's about disproving your points since you seemed to have openly "challenged" everyone to do so. I wouldn't have even bothered with this thread if you weren't so egotistical about it.
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Yeah, pretending to not realize that the title isn't serious really disproves a lot.
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Originally Posted by Gambet
Indeed it was.
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What's that? The sky is
blue!?
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Originally Posted by Gambet
Then stop making such broad statements and be more specific on what you claim will lessen corruptivity under.
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Yeah, okay. Sorry if anybody got the impression that this system was mystically going to somehow decrease development corruption even though it gives no instructions for how to do so.
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Originally Posted by Gambet
One can argue this back and forth for hours. It's best if we don't.
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But arguing everything else back and forth is fine? Quite the painfully obvious retreat.
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Originally Posted by Gambet
I'm not supporting your system nor the current system, because there is no current system that every server uses. Each server has its own ways of controlling things.
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Every server uses an appointment system. In rare cases I've seen elections held where players could choose from a list of appointed candidates. As far as I know, the most important part of proposal 5 (a recall system) has never been implemented on any server.
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Originally Posted by Gambet
Nice to know that you believe business managers shouldn't enforce any rules. Very interesting, indeed.
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Nice to know that you think that when I say "playerworld administration," I mean "the entire playerworld."
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Originally Posted by Gambet
Server managers still have to deal with the players when problems arise in which only they will be able to handle the situation.
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I tried really hard to think of an example of such a situation. I couldn't do it.
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Originally Posted by Gambet
Here we go again with your ego. This isn't about setting anyone up with the "pwn" or whatever you want to call it. As egotistical as your post was, you made an open challenge, and I've taken the liberty of accepting it by disproving your system from being as perfect as you claim it to be.
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You're acting like I'm criticizing you for taking the challenge, which I'm not.
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Originally Posted by Gambet
Once again, that doesn't make it right.
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Which is what makes it a failure in the current system.
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Originally Posted by Gambet
No, they are not the only way, they are just a very efficient way of doing so.
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Not only did you miss my use of the word "administration", but now you've missed my use of the word "realistic".
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Originally Posted by Gambet
That's because you can't come up with a way to remove developer corruption. All you ultimately need is rights to one wNPC and you have quite a lot of power if you have the proper scripting abilities.
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If I thought I could come up with a good way of significantly reducing developer corruption, I would have waited until I came up with one before making this thread.
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Originally Posted by Gambet
And that still doesn't make it right.
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Which still makes it a flaw in the current system.
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Originally Posted by Gambet
Not even close. You can't compare the amount of people that vote during elections "in real life" to the players that vote for elections on a server on Graal. What I mean by this is that "in real life", you most likely don't know over 60% of the voters, whereas with Graal voting on servers, since the playercount on each server is so low, you would most likely know over 60% of the voters, thus turning it to a huge popularity contest.
You can't compare politics to voting on a Graal server.
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The dynamics are completely different, no doubt about that. But he seemed to be under the impression players would write the rules directly, which is false.