
07-27-2006, 01:07 AM
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Official Graal Oldbie
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Join Date: Oct 2001
Location: South Wales, United Kingdom
Posts: 601
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yes. it is unwise to defy me or zero on graphics. Eitherways, a way around this is by adding small dents into the bone, making it seem damaged, get rid of the symmetry by possible drawing a lineart of it first, and dont zoom in to do this as it usually makes you work more "symmetrical". As such, we dont want this effect, because it all looks too fake. Give it one light source, and then follow on from there. Pillow shading is evil, there are several types of pillow shading, no matter how you look at an object, if the middle is lighter than all the sides, its probably pillowed. ill post a small example when i get home but right now im very limited as to what i can post. |
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