
07-26-2006, 11:29 AM
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Classic Systems Admin
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Join Date: Sep 2002
Location: Vancouver, Canada
Posts: 735
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1) Your using the images rotation variable to store the angle, but 'this.angle' in your trig parts (which isn't changing as a result). On a side note, personally I would store your own variable for rotation, then rotate the image to match this.
2) Why are you using the with() when your only changing the player parts (blocks 2 and 4)?
3) I wouldn't use the cursor ASCII code 37-40, as some people use different cortrols. Try to use keydown() instead. |
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