
06-27-2006, 05:28 AM
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*TUCH U SO HARD*
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Join Date: Apr 2002
Posts: 1,362
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If this is implemented I have some suggestions. I don't know if it would be easy or hard to code-
A system to make somewhat 'official' allies and enemies.
For instance. Ventrue and LOA generally don't have good relations. While LOA and Uncommon Society have been strong allies for years.
Someway that appears on the GUI or on player's names of showing they are allied/enemy besides the guildtag.
Or if not that, a way during battles to toggle on 'alliance hitting' EG: how it is for your own guildtag- you can't harm anyone on your tag. If that can be toggled on/off for allies, battles could be interesting and get rid of friendly fire while at the same time allowing 'random' PKing between guilds while on tag. |
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Rakurai Tenjin- LOA Leader
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