
06-20-2006, 03:05 PM
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Official Graal Oldbie
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Join Date: Oct 2001
Location: South Wales, United Kingdom
Posts: 601
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too much positive feedback is not a good thing. Welcome negativity with open arms, its the only way to improve. If you always do what you've always done, you'll always get what you've always had. Which is why I tell you to experiment with different shading methods. Though the lineart is good, the method you have chosen to shade the item doesnt work to show the material that the lightswitch is made out of. Whereas a lightswitch is usually made out of a smooth plastic, so your looking at a more straight/less random pixel scattering method of shading. Heres an example, forgive the crudeness.
number 1 has a smoother shading technique, making the material look smooth.
number 2 has a rough shading technique making it look weathered. Of course light switches dont usually get placed in an area where it can get exposed to any weather so the need for this wouldnt really be neccassary, unless you plan on adding different colours to make it seem like a rusted steel one maybe.
Otherwise it is a nice switch, forgive me if i seem harsh, I do like it, but please please try making it again but using different shading techniques. Re post it here and tell me how it goes. |
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