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Old 06-18-2006, 09:52 AM
MasterNuke MasterNuke is offline
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The only reason such a leveling method became popular was because the highest level monster that has a set location is level 18. Why is this important? It involves a level difference based experience modifier. Somewhere around level 24-30, the experience gained from bigworms severely decreases. This led to very tedious leveling because it would take 10-30 brutal maps just to level a high level skill once.

A solution that works for all sides? Making the level difference experience gain modifier more lenient and make more monsters with a wide range of level difficulties.