
06-17-2006, 09:47 PM
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Okiesmokie
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Join Date: May 2004
Posts: 1,447
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Your problem is that you are using temp.variables in a function. temp.variables only exist during a single execution, and are only in the scope of where you create them, I believe.
Change the temp.playeractualweapons to this. and it should work. (Except in the new GuiBlah() you must use 'thiso.' instead of 'this.') |
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[06:24:19] * Parts: Skyld (i=silent@unaffiliated/skyld) ("Perhaps Okiesmokie did not realise that I like the boys. ")
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