
06-13-2006, 12:41 AM
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Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
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I think that people getting godmode from projectiles and being able to hit themselves with projectiles is the same bug. I plan on making thrown projectiles as independent from the shoot function since their paths are usually fixed in the default system (so it's easy to do w/ my damage system). It's the NPC blocking detection that would need work. I figure I could setup all the damage fields on throw, and then destroy them if there's an NPC encountered... either that or just use a timeout. Don't know if Stefan added npc.isblocking serverside yet, and I could also ask him what he thinks the best method for accomplishing this is. (however, arrows are more difficult) |
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