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Originally Posted by Yen
Artificial intelligence isn't something easily scripted, nor is it easy on the server.
Would you like to guess how much the people who programmed the pathing AI of Warcraft III were payed?
A LOT.
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I didn't say we needed an extremely complex AI, but a monster should be able to realize "Hey! I'm almost dead! Maybe I shouldn't charge blindly at this person anymore, and try to avoid them!" or at least not attack head on all the time.