
06-07-2006, 06:41 PM
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Wounded Wanderer
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Join Date: Apr 2006
Location: Minnesota
Posts: 103
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Monster ideas:
Goblin (there's a goblin monster type already in existence, but there's no goblin, for some odd reason)(would simply melee with weapons; monster strength would be in the skeleton range)
Conjurer (would summon random monsters to aid in battle, as well as cast spells; monster strength would be in the lord range)
Polygon (small, geometric, floating mechanisms that attack by swinging orbiting shapes at you; monster strength in the skeleton range)
Chameleon (would have a drain attacktype when attacking with its tongue; monster strength in the T-rex range)
Monster NPC ideas:
Pursue-would chase down weakened foe (good for preventing newbs from getting away from shell bomies XD)
Cautious-would attack while trying to get away from a foe stronger than itself
Strong-would use strongest attacks, especially in excellent shape
Retreat-would run away from foe when in terrible shape; the next step down from cautious.
Evasion-attacking, while moving, to avoid enemy attacks. |
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Thermonuclear Heartburn!
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