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Originally Posted by Tyrial
if (onwall() == true) is exactly the same thing as if (true == true).
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Not if onwall() is returning false.
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Originally Posted by Tyrial
If that is correct, why don't you continue to do:
if ((((((onwall() == true) == true) == true) == true) == true) == true)
It's the exact same thing.
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Why the hell would you continue to do that?
That is called wasting time, space and energy. Besides, it is not exactly the same since you are making the engine evaluate the statement six times. I do not think it will fold that down.