Quote:
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Originally Posted by xXziroXx
If you use a GuiMLTextCtrl you can do:
NPC Code:
new GuiWindowCtrl( "window" )
{
new GuiMLTextCtrl( "text1" ) {
x = 10, y = 10;
width = 150, height = 150;
text = "";
}
}
and to add text..
NPC Code:
text1.addtext( "text here", 0);
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And will that work serverside, this is also for a chat window for an ingame DR chat, and every player will need to see what is changed.