
05-17-2006, 09:47 PM
|
|
Banned
|
 |
Join Date: Oct 2005
Location: Nova Scotia, Canada
Posts: 1,085
|
|
move() doesn't update NPC position
|
I've got an NPC that uses move() to walk.
This NPC's walk animation has a particle effect. When the baddy is moving, the particle doesn't move with it. I have the emitter's position constantly being updated in a timeout.
Also, I have a custom name system that shows NPC and player names.
When an NPC is moving, the name doesn't move with them until they stop moving. |
|
|
|