
05-12-2006, 12:21 AM
|
|
Former Classic Staff
|
 |
Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
|
|
time measurements for different types of lag?
|
I would find it very useful to be able to see time variables for how long it takes for the player to send to the server and, separately, the server to respond to the player. It would make it to better and more easily understand in what way serverside scripts are lagging (ex. Damage). Then, instead of the players *****ing about the scripts lagging, you can ***** at them for being laggy. Maybe put them in profiles and people will hang together, segregated by their amounts of lag. |
|
|
|