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Originally Posted by Malinko
I think this bug has been reported several times.
Though, I assume it's not such a big deal? I mean, most worlds have protection against these things.
For example, mining was provided in an example, but a lot of worlds' mining tools have FREEZEPLAYER to make it so it can't be used on a "fast" action. Then with killing others, known as PKing, when having the hurt gani, the character "blinks" which shows he or she was hurt, which using the S + Tab combination wouldn't let someone move, to keep PKing them.
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They could still walk away, do something else, etc. You have to rely on the repetitiveness of some tasks to control how much work they do at a time.