Thread
:
onwall and such
View Single Post
#
6
05-09-2006, 10:41 PM
Shaun
Registered User
Join Date: Jul 2003
Location: Canada
Posts: 1,070
Yes. For movement systems, people use player.x and player.y to detect. The onwall2 function will put in the value of this.x for the x-coordinate to be checked.
Shaun
View Public Profile
View GraalOnline Profile
Find all posts by Shaun