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Old 05-08-2006, 12:38 PM
brock128 brock128 is offline
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Quote:
Originally Posted by Mafukie
As for SWG, I've been around since day one and seen plenty of uproars in the community along with extended downtime. the NGE that was released really hurt the game since so much was changed; it wasn't the game the current player base got comfortable with, but they did it because they wanted a fresh community with a small learning curve. Part of WoWs major sucess is that they had it right the first time, and are very careful not to introduce huge change to the game to make their current playerbase run away.
I've been around since day 1 as well, and the thing that ruined SWG was SoE's lack of any real quality. There were obvious balance issues and bugs that were never fixed. The game itself was boring (At least crafting was.) Oh, and SoE has lied to their players more then once. Jedi anyone?

Quote:
So please do not compaire a Enterprise mistake such as SWG, with a small businesses ability to pay for qualified staff. I am sure if they had the investors that they could make a very sucessful product.
I don't care if it's one coder or one thousand coders, if it's a horrible game it shouldn't exist in that state.
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