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Originally Posted by Lylic
I don't mean to burst anyone's bubble, but I don't think that you can assign an EC value based strictly upon an item's rarity or stats. You have to factor in both if you want the game to maintain balance.
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I do. Either people care more about stats or more about the rarity. Either way, though, some items are going to steadily lose rarity if a new shop comes into play, and you really need to stop and think about whether or not rarity is such a good thing to base it all on.