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Originally Posted by Polo
At the end of the day, we aren't trying to please the same players as we had 5/6 years ago. That, coupled which some major events beyond my control, has meant that were developing it a little differently.
Don't worry though, we're not gonna start having guns or cars or anything silly like that lol! 
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Not trying to please the players who've been there for over five years? I wonder if you noticed how they make up more than half of the players who log on (the rest being trial accounts).
Really you have no excuse, we went through almost a year with no work being done to the server whatsoever, given excuses such as we can't release anything until GS2, or we need this function enabled. Well GS2 is enabled, and most of the functions you asked for exist. The problem is, you're all focused on the new hit detection system (which, from my perspective wasn't needed, you could have simply rescripted the bombs and arrows as projectiles, and no, the system didn't have to be rescripted to detect the damage from them, I can see numerious other playerworlds who managed to do this without new hit detection).
Now onto the most recent developments? The expansion of the overworld? This could have been done a year ago, as nothing needed to be converted because you removed all the NPCs from Babord/Avalon (aswell as all the inside levels that went along with them, we see a larger area of the overworld, but why is it expanded? It doesn't have any real content in it). Quests? We have the same two quests, (one without any real reward) for almost a year now. We were promised a new quest at one point in Onnet, which fell through, and then another quest, the castle quest, which has been ready for release for awhile, but is still being held back for some unknown reason.
I have a lot more complaints but I'll save them for Storm's next reply. I hope it is true that Malinko got the go ahead to make a converted Classic.