Thread: Aetherforge
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Old 04-18-2006, 04:37 AM
Raelyn Raelyn is offline
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Quote:
Originally Posted by excaliber7388
Also, (though this would be harder to script) when things fall, they continue to accelerate at a constant rate. I'm not acking for the exact 9.8 m/s/s but just enough to feel more origional. Not to many other platformers take that idea into their design (I havn't seen one yet)
Most platformers don't take that into account because it's unnessesary to script into the physics. The only point speed change would really matter is if a winged creature or otherwise flying creature suddely ceased to be flying, and increased the rate of falling. Otherwise the difference is barely noticable enough to have time wasted scripting it.
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