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Originally Posted by Er1c
When calling onwall2(x,y,width,height) serverside with a different tile type, its useing the same tile checking method as the default tile type. Am I doing something wrong or is it a problem with the command?
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Well, want more flexibility?
go to:
http://www.graal.net/
and go to Code Snippets
and then to Classes
and then find my movement functions.