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adding more player.variables
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let's say i want to add another variable to the player
called player.foo
and the value of foo can be any string integer or array.
how would i go about doing this?
and doing this so that the new player attribute can only be modified
from a serverside command?
i imagine it's something about joining a class or a database npc,
could anyone please point me in the right direction? |
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