
04-09-2006, 12:17 AM
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Banned
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Join Date: Oct 2005
Location: Nova Scotia, Canada
Posts: 1,085
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Oh, and I just noticed this:
this.angle = "#v(getangle(vecx(playerdir),vecy(playerdir))) ";
First of all, #v() is never used in GS2. NEVER.
Second, "" tells the script that something is text. That won't make this.angle the angle, it'll make this.angle the text that's there. Take out the #v() and the "". Same with this.random. |
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