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Originally Posted by Yen
clientr.items="Training Sword",weapons/sword/trainingsword,1,"Potion of Life",items/lifepotion,31
clientr.muditem_Training Sword="Training Sword",zod-trainingsword.png,zodsword3.png,...
clientr.muditem_Potion of Life=blah
When you log on or pick up an item, it loads all of your item's variables from the server.
clientr.items is a list of items you have in your possession, it references the systems to the proper string and holds quantity.
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Maybe you should store less information in your clientr.items string and more in your clientr.muditem_ strings. Hell, you could even move it all into clientr.muditem_ strings, and then just use getstringkeys("clientr.muditem_") to get all of the muditem strings.