
03-30-2006, 02:09 AM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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Gmap-wide variables:
On serverside you cannot access the map parts anyway, so level.vars are always gmap-wide.
On clientside the next version will have a new variable 'object.gmap' for accessing the whole map. The 'level.' var is directing to the map part for compatibility reasons.
Synchronization of serverside and clientside: it might be possible to add level.clientr.vars and level.client.vars, sending level attributes from server to client is needed anyway for the new tile layers thingy |
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