Quote:
|
Originally Posted by Stefan
There are two ways:
- we could add an observer mode; a script command is called to put a player into oberver mode, the server will not send position updates to other players (so it will not add lag for the players who are fighting), and the player will not invoke script events (playertouchsme etc.); a script on clientside will follow players in the deathmatch map and let you switch to the next player, or you can move freely; the player gani will be set to a camera or invisible gani
|
this would be a nice feature for many servers I think.