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Old 03-30-2006, 12:30 AM
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There are two ways:
- we could add an observer mode; a script command is called to put a player into oberver mode, the server will not send position updates to other players (so it will not add lag for the players who are fighting), and the player will not invoke script events (playertouchsme etc.); a script on clientside will follow players in the deathmatch map and let you switch to the next player, or you can move freely; the player gani will be set to a camera or invisible gani
- a simple / classic way would be to add an npc in the dropship which just copies the look, animation and direction of a player, displaying plain tiles below; this would not be very accurate though, you wouldn't see other players nor explosions etc.
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