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Originally Posted by ApothiX
uh, if you had a custom hit system, you could just send a 'playerkills' message back to the player who killed the one who died. The only thing this would be neat to have in would be the default HP system.
I don't see why you'd really want to alert everyone in the level that someone killed someone else?
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Alert everyone in the level???
I mean, the NPCs in the level. Could be used for tracking the amount of kills from a certain time outside of the damage system.
Do you have any idea how to make a custom hit system?