
03-11-2006, 03:17 AM
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Okiesmokie
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Join Date: May 2004
Posts: 1,447
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uh, if you had a custom hit system, you could just send a 'playerkills' message back to the player who killed the one who died. The only thing this would be neat to have in would be the default HP system.
I don't see why you'd really want to alert everyone in the level that someone killed someone else? |
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[06:24:19] * Parts: Skyld (i=silent@unaffiliated/skyld) ("Perhaps Okiesmokie did not realise that I like the boys. ")
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