Quote:
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Originally Posted by Stefan
? You could be a little bit more exact with your error descriptions.
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PHP Code:
if (player.account == "jake13jake") {
player.chat = player.ratingd SPC player.clientr.hd_spar_killedtime SPC player.clientr.hd_spar_killedtime;
}
player.ratingd = player.clientr.ratingd = updateratingdeviation(player.clientr.ratingd,max(player.clientr.hd_spar_killedtime,player.clientr.hd_spar_killertime));;
player.rating = player.clientr.rating;
It's because when you logon the default ratingd is set to 350 because the server only knows the last time you sparred using the default hit detection system (or that's my most educated guess). I was hoping not to have to use the player.clientr.ratingd that I made and only use the player.ratingd when you give player.ratingd clientside read access.