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Originally Posted by Loriel
The NW project had something like this. I never liked it much because it was confusin due to the use of the Y axis to pretend we have a Z axis. Like, you have a tree with leaves that are drawn over the player, then you cannot place any other tile behind the leaves, so they are going to be all grass.
Using NPCs for the additional layer is more useful :\
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Better idea -> You know RPG Maker?There are 3 layers, on every layer you can put tiles anywhere on the level, also on other tiles on other layers :D