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Old 02-25-2006, 07:42 PM
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Hmmm we have different options to make some overpowered spells less strong:
- don't freeze the player (like melee attacks do) or at least freeze less long
- reduce the number of hits the spells do (how often they attack)
- reduce the hitpoints the spells take
Say what you prefer.

About overpowered spells:
- when testing flaming aura it was not hurting more than before, also it disappears faster, why is it too powerful?
- are all bolt spells overpowered? (lightning, firebolt, manabolt etc)

About wands with charges: Should they take more time to fire the spell?
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