
02-25-2006, 02:02 AM
|
|
Ed
|
 |
Join Date: May 2002
Location: Boca Raton, Florida
Posts: 1,473
|
|
|
Wrong... damage repeats need to be toned down to prevent stun lock from happening. Damage should be done in lump sums instead of the repeats. This will also prevent spells from being totally negated by only ~70-75 resists. Also, damage should not stun a player if it didn't affect them.
Also.. director DOES have a time limit. It's just mine is very long due to my magic level. |
|
|
|