Thread: Ratings System
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Old 02-23-2006, 10:30 PM
Riot Riot is offline
Delteria Management
Join Date: Nov 2003
Location: Seminole County, Florida
Posts: 280
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Quote:
Originally Posted by jake13jake
Okay, can you add read access to paused (for the players array)?
hmm... why isn't there an updateAP(killerAP,killedAP)? I can't figure out the equation :'(.
I'm thinking
if (opponent AP > 20)
?100: decreases by 15
80-99: decreases by 10
60-79: decreases by 8
40-59: decreases by 6
?20-39: decreases by 4
?0-19: decreases by 2

100 doesn't really matter because we're going to make it so that saints get dropped by at least 5... might make it 10, and probably reserve 15 for if they killed someone with their one hit. when they simply hit someone, regardless of opponent AP.
Quote:
Originally Posted by newfeatures2001.txt
- new pk tag system:
when having less than 40 alignment points (showap) then
you can't increase your power; when you die then you will
get 3 hearts back when ap<20, 5 hearts when ap<40 and
full power when you die while ap>=40;
when you kill someone then your power will decreased
by (yourap/20+1)*(otherap/20);
when ap<20 then your ap will increase every 30 seconds,
when ap<40 then every 2 minutes, ..., when >=80 then
every 30 minutes (no 90 ap limit anymore)
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