Quote:
|
Originally Posted by Stefan
Can add read access to rating and ratingd.
lastspar is not a default variable
|
Okay, can you add read access to paused (for the players array)?
hmm... why isn't there an updateAP(killerAP,killedAP)? I can't figure out the equation :'(.
I'm thinking
if (opponent AP > 20)
?100: decreases by 15
80-99: decreases by 10
60-79: decreases by 8
40-59: decreases by 6
?20-39: decreases by 4
?0-19: decreases by 2
100 doesn't really matter because we're going to make it so that saints get dropped by at least 5... might make it 10, and probably reserve 15 for if they killed someone with their one hit. when they simply hit someone, regardless of opponent AP.