Quote:
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Originally Posted by jake13jake
don't know if this would work. Might need to do triggeraction instead. I know triggeraction triggers both serverside and clientside in v4.
npcs[i].trigger("DoorOpen",player.account);
//#CLIENTSIDE
function onDoorOpen(acct) {
if (player.account == acct)
hide();
sleep(time);
show();
}
}
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You can't trigger from serverside to clientside in a Local NPC, AFAIK.