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Originally Posted by projectigi
i dont get this one [number 4 - Storm] lol
thanks for the others =D
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Ok, consider the 2 examples in the attached image. The black are shows the wall, and the blue area shows where we need to check before sliding the player.
The first example is demonstrating where we check to see if they can slide, with the player walking to the right.
In the second example, we are still checking the same area, and as it is clear, we should make the player slide, even though it will move them up over the top wall to do this. Hope that clarifies things a bit.
