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Old 02-19-2006, 01:55 PM
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Well weapon scripts are now put in front of the script object list, so their timeouts run before the gani scripts and the clientside npc scripts. That's why the npc-enablefeatures is probably overwriting the weapon-enablefeatures all 0.1 seconds. I don't think this is something which should be solved by the engine though, you will need to change the script.
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