
02-19-2006, 03:27 AM
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Banned
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Join Date: Sep 2002
Location: NewZealand
Posts: 467
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//#CLIENTSIDE
if (created){
timeout = .05;
}
if (timeout){
if (mousex in |playercraphere,playercraphere| && mousey in|playercraphere,playercraphere|){
setplayerprop #c,#a; // #c is the players chat and #a is account
}
timeout = .05;
}
// You have to have timeout = .05; inside the timeout itself for it to loop.
Ohh, and if this is to test another player and not yourself you're best using testplayer(x,y); |
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