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Originally Posted by Prozac
problem: variables set serverside cannot be read clientside even if its within the same block of npc code. Nor can triggeractions be sent server side.
solution: set a serverr.string to the value you want to read clientside
and when the client reads the data, clear out the serverr.string.
is there a more efficient way to do that?
and more importantly, why dosent the image show up in the GuiBitmapCtrl?
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er.. you're using a WNPC, why would you set a serverr. string to read the variable clientside? just use triggeraction(0, 0, "clientside", "WEAPONNAME", temp.whatevervariable);
But yea, loadfolder is a serverside function.