
02-17-2006, 09:47 PM
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one of the good guys
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Join Date: Jan 2006
Posts: 245
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thanks, but then why dosent this work?
and what are the int numbers that this function accepts
and which ints alter what paramater of the function?
//#CLIENTSIDE
function onweaponfired()
{
player.chat=loadfolder("levels/images/*.png",1);
}
the player chat is 0
regardless of the int is 0 or 1
tried setting it as a string also but that didnt work either ...
so how do i access the array of file names that this command creates? that bit of info is not on the wiki... |
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