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Originally Posted by maximus_asinus
I think I managed to recreate the bug.
I noticed my text disappear so I reconnected. Massokre's new movement testing NPC needs to be fired for it to take effect, so I open my Q menu. I fire the NPC. I go back to player and everything was fine. I then pressed R and the spar rating came up. When it disappears chat text disappears.
Server: Graal Classic
NPCs: move_test
Recreated bug in: graalcitybank_inside_01.nw
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fixed sortof. I'll probably integrate spar rating into the gui NPC in the next few days, removing the -ratings NPC in the test movement.
A shame I don't have my nick-ap color imitator that I made a while back, then I could expand a little bit more. Otherwise it's too much work to figure out the 4-6 equations I figured to govern it.
It's times like this that I wish there were a certain function:
apcolor(ap,base,r/g/b);
like... ap being the AP value. Base being like, foreground or background text (0,1 I'd imagine), and r/g/b being represented somehow. (big hint, not being able to emulate this is the biggest reason why playerworlds don't expand on nickname functionality.)