View Single Post
  #12  
Old 01-25-2006, 08:59 PM
jake13jake jake13jake is offline
Former Classic Staff
jake13jake's Avatar
Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
jake13jake will become famous soon enough
Quote:
Originally Posted by Stefan
May be also some objtiletype(x,y) and objonwall(x,y) and objonwall2(x,y,w,h) functions
Well I see you've contemplated the work-arounds I could have used too :P.

While you're at it, you might want to think about adding a canbejumped() function along with a bool var for it. I was going to do that with my movement.

Hmm... I also think player.reading doesn't work for serverside signs.

Also, is there any way to lift a script other than by default movement?

Last edited by jake13jake; 01-26-2006 at 06:21 AM..