
01-23-2006, 07:28 AM
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Scripter
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Join Date: May 2003
Location: NYC
Posts: 553
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The script is called on creation, thus the reason why it's changing (or it's rather an illusion) when you enter the level. You are using a timeout loop that you never defined so the if (timeout) part will never be called. Try using
if (created || playerenters)
instead. |
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