
01-21-2006, 05:56 AM
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Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
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Oh, and stefan, I can't get it to work in any level from my movement sys. If it should work and it doesn't, a case similar to the gmap updateboard and showpoly fixes in that they didn't work for Classic at first, I ask you to please come to Classic and take a look. It's the last piece of my movement system before I can stop using onwall/onwall2 on Classic's new (future) movement system, and start deciding on the vars for nopk spectate and pause. Right now though, I can restructure the default moving class a little bit.
lol, done... now Opposite Boots are one line of code, and Gravity boots are like 5. |
Last edited by jake13jake; 01-21-2006 at 06:47 AM..
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