
01-20-2006, 01:39 PM
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I never asked for this.
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Join Date: Jun 2005
Posts: 855
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Heh, I can spiffy this up a little:
grappleshot:
Classes: all
Effect: When fired, automatically homes on the enemy closest to the mouse position, at a speed of 6 tps (tiles per second). When it hits the enemy, the enemy will either be:
Pulled off a speeder and sustain speed/5 damage
Stopped in place if using a jetpack
or pulled towards you if on normal melee ground.
The grapple is lodged in the ground from where you shot it, and has 30hp. If an enemy is held by jetpack while the grapple is killed, they lurch forward for up to 3 tiles quickly and sustain 10 damage from the whiplash.
On the grounds of slowing:
tranquilizer
Cost: 4000
Ammo: E-Dm1 Darts (3 per for 9 dollars)
Effects: Shoots like a normal gun, but the bullet travels at an extremely fast speed (20-30 tps depending). Hits elevated players (e.g, on a jetpack) and hits players on speeders. Tranquilizers can hone if the player presses D to shoot and the target player is within 7 tiles of the mouse location. If a player is hit by the tranquilizer, they slow to 30% of normal walkspeed for 3 seconds, then speed up to 70% of normal walkspeed. Any player using a jetpack and is hit by it, will lose energy up to 4x more than normal for 8 seconds. Any player hit while on a speeder, slows to a halt within 4 seconds and is immobilised for 3. |
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I hope for nothing. I fear nothing. I am free.
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