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Old 01-18-2006, 05:01 PM
someonesomewhere someonesomewhere is offline
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Quote:
Originally Posted by Raeiphon
I also get what bbabba means:

If you've ever played Star Wars: Battlefront II on the Hoth map, you'll know there's a tunnel extending from the snowspeeder hangar to the frontier base. That tunnel, when one base is under enemy control, is a HUGELY contested point. The side that dominates the tunnel, captures the hangar, and immeniently wins the game.

I'm trying to add LoS to Zone so a situation like that would be possible, instead of having the ability to see everyone and everything.

Ice tunnels in Iricia would be the under-base tunnels, and would have natural obstacles, such as frozen springs, which if stepped on, break, and plummet you in to cold water, making you lose 4 health per second until you get out. There would also be spots where you slide when walking, making sparring there a completely different game. (just an idea)
Really? I always it found a more contested point to be when I control Luke Skywalker, jump on to an AT-AT and start slashin the crap out of it. It makes other player characters try to kill ya, and it also makes the Computers crap out
But I get what you're saying. If you run into somebody in one of those tunnels, all you can do is strafe back and forth and hope he doesn't have a rocket launcher -_- (Still talking about SWB II).
I like it. Good suggestion.
Quote:
Originally Posted by Raeiphon

Also a grenade revamp!

Instead of grenades exploding instantly on contact, they would sit on the ground for 2 seconds, with a counter above their heads. When thrown, they would bounce off walls. So in tunnels, you could lob a grenade into a diagonal wall, and have it bounce into a tunnel where the enemy lies in wait, wiping them all out.
I almost came up with this idea a couple months ago. Kudos for making another great suggestion.
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