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Originally Posted by Stevsen
Wouldn't it be easier to just give platinum or a diamond or something?
I mean, thats how all other games tackles that problem :/.
So you could make it so a quest gave maybe 2300 exp, and 1k plat?
And you people out there protecting the economy, this ones a hard one, how can it cause any trouble in economy?
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It depends how hard the quest was. Will a level 110 be able to just continually run through the quest 15 times a day and become a hell of a lot richer? Will it be limited to once per day or something and be level based, the monsters difficulty being set by the level of the player tackling the quest? If the answers to these questions are No, and Yes. Then it will not hurt the economy.